States of Not Being
       
      
        
          
            Watch me bleed - bleed forever 
              
            Watch Me Bleed - Tears for Fears  
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      To be a Wraith is to be a spiritual echo of what once was.
      And though it's true an echo will last longer than the sound
      that originally made it, it tends to get weaker and more diluted
      as time goes by. As above, so below. 
        
      To the dead there is no question of the heart and mind ruling
      the body or not - they ARE the body, and the body is them. Wraiths
      are thought and feeling wrapped inside ghostflesh, ever in danger
      of being undone from without or within. And while Wraiths might
      be a little hardier than most, even they have their limits. 
        
        
      Body is Soul 
        
      A Wraith's appearance is largely dependent on how "together"
      she is: a combination of how she's feeling, how much Essence
      she has in her, and the overall strength of her Corpus. Given
      all that, a Wraith might change her looks fairly often in the
      same day, even without consciously Shaping herself. 
        
      A Wraith tends to wear her emotions on her sleeve, unless she's
      very good at hiding them. Those who are upbeat and happy appear
      brighter, as though they were out in the sunlight, while a Wraith
      who is dejected or upset seems dark, as if caught in the shadows.
      Those who are sad seem wet and clammy, as though they'd soaked
      themselves with their tears, and those who are angry seem hot
      to the touch, and may even steam with rage. And so on  
        
      Wraiths with a lot of Essence seem to move faster, and glow with
      an inner light that illuminates their features and stands out
      against their Deathmarks. They also have more color to them than
      your average Wraith, which is still considerably muted when compared
      to the world of the Living, but is a welcome change from the
      normal dull palette of the Deadworld. Those with very little
      Essence to them are duller than usual - almost colorless, in
      fact - and seem to move slower, even if there is no real reduction
      to their speed.     
        
      Corpus, meanwhile, is measured in two ways by Wraiths: how much
      they have at the time, and how much capacity they have for it.
      Those with a fairly normal capacity are solid in appearance,
      while those who aren't are translucent, transparent or practically
      invisible, depending on how little room they have for Corpus.
      And while those with a fairly full "tank" have distinct
      features, those who have lost most of their Corpus are fuzzy,
      indistinct or unclear, as though they were losing cohesion due
      to damage. This lack of clarity is on top of whatever other damage
      might have been done to the Wraith, such as losing a limb, having
      been raked across the face by claws or burned severely.  
        
        
      Soul Damage 
        
      A Wraith's Corpus is a bloodless sack of soulstuff - one intangible
      to most of the slings and arrows from the Land of the Living.
      However, when faced with dangers from her new world, a Wraith's
      body proves as malleable and fragile as the flesh she left behind
      at death. Wraiths can be punched, kicked, cut, mashed, sliced
      open, dismembered and burned, just as any mortal. And while they
      are in no danger of having bones broken, bleeding to death, or
      suffering the loss of a vital organ, the pain caused by their
      equivalent remains as acute as ever.  
        
      That said, it is difficult to destroy a Wraith through the application
      of brute force alone. Only the most serious kinds of damage,
      done in an overwhelming amount, can utterly destroy a Wraith
      on the spot. All other kinds of damage done to them might indeed
      shred their bodies to nothing, but they will reform near their
      closest - or most powerful - Anchor within the hour, provided
      they can overcome their Shadows' attempts to keep them from reforming.
       
      
        
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            Denial and Dissolution
             Whenever a Wraith is dropped down to
            zero Corpus, that poor soul is in for an unpleasant time. She
            must literally wrestle her Shadow for the "right" to
            come back - a process that requires her to expend energy and
            square off against her darker side. This awesome battle of wills
            is known as Resurrection, and the Shadow's efforts to block it
            are referred to as Denial. 
              
            Those who succeed in their Resurrection reform in part, using
            their Anchor as a base to rebuild themselves from. If they overwhelm
            their Shadow's attempts to Deny them, then they can fully return,
            just as they were. However, if they reach a stalemate with their
            dark halves, they must either concede the Denial, and try again
            -which is risky, and time-consuming - or else spend additional
            energy to force themselves past the deadlock, losing a piece
            of themselves as they do.  
              
            Those who are Denied in this must marshal both time and energy
            and try yet again, until they either succeed or run out of energy.
            Those who run out of energy are destroyed, as surely as a Wraith
            whose body was overwhelmed by severe damage. And those who take
            too long may come back to discover that days, weeks, months or
            even years have passed them by   
              
            As previously mentioned, Shadows can damage their Wraiths' Corpus
            in another, more direct manner: they have the power to force
            a Wraith's very being to fall apart. This action, known as Dissolution,
            is not an easy thing for a Shadow to do, and they can only do
            it a little piece at a time. However, the process becomes easier
            once the Wraith has already lost a fraction of herself to Denials,
            certain Numina, or other perils of the Deadworld. 
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      Ossification 
      
        
          
            The further I get from the things that I care about 
            The less I care about how much further away I get 
              
            Fear of Ghosts - The Cure | 
         
       
       
      A Wraith's essential oneness of body and soul can produce physical
      effects that are not merely cosmetic. Perhaps the most pitiful
      is being spiritually "frozen" by an extreme lack of
      inner drive. This state is known as Ossification, and it can
      strike anyone, at any time. 
        
      Over the years, a Wraith may tire of the endless, seemingly-pointless
      expanse of time that is life after death. If she doesn't recognize
      that this is a problem, and gives in to ennui, boredom and depression,
      she may find herself slipping away. Hours will slide by as swiftly
      as minutes, days will pass with little note, and she will question
      the need to do anything ever again. After all, what would be
      the point? 
        
      Wraiths who succumb to this line of thinking find that their
      bodies are a willing accomplice to the crime of soul-surrender.
      They begin to reject Essence, which makes them feel dull, gray
      and unmotivated. Then their Corpus gradually turns as white as
      marble, and becomes just as unyielding and immobile. Cobwebs
      form in the air around them, binding them tightly to wherever
      they chose to make their final resting place.  
        
      And if they do not snap out of their funk, and no one intervenes,
      such Wraiths one day close their eyes one last time, and fall
      back Asleep. 
        
      It's important to note that a Shadow cannot cause a Wraith to
      Ossify. It can, however, steer a Wraith towards that state of
      mind by judicious use of its Thorns. {It can also pull the Wraith
      back from the brink, and set her back into motion, but why would
      a Shadow want to do that?} 
      
        
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            Letting Sleepers Lie
             While this seems like a horrible tragedy
            - and perhaps it is - it's not irreversible. A Wraith on her
            way towards Ossification might snap out of it, and come back
            from the brink. And it is possible to revive a victim by pouring
            great amounts of Essence back into her, even if she's been Ossified
            for centuries. 
              
            The Order, however, prohibits these actions. They believe that
            some Wraiths just can't handle the hand that Fate has dealt them,
            and are clearly better off this way. Besides, once a Wraith is
            Ossified, she's in no danger of becoming one of the Damned; Those
            whose Anchors are destroyed simply collapse into a pile of dust
            and cobwebs. 
              
            In keeping with that philosophy, the Ossified are considered
            to be Sleepers, as per the Injunction - "Wake Not the Sleepers."
            All such unfortunates are gathered up by The Order, and taken
            away for safekeeping. In Order Temples across the Deadworld,
            there are vast chambers full of ancient statues who once walked,
            talked and wept - a sobering reminder that one's unlife should
            be as rich and productive as possible.
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      Getting Lost 
      
        
          
            I'm not crazy - Institutionalized 
            You're the one who's crazy - Institutionalized 
            You're driving me crazy - Institutionalized 
              
            Institutionalized - Suicidal Tendencies | 
         
       
       
      Another danger of the mind and body being one in the same is
      what the Shadow can do to a Wraith's senses, body or immediate
      circumstances. If left unchecked, it can completely rewire how
      its Wraith receives information, putting her into a sinister,
      virtual reality known as being Lost. And a Lost Wraith is a serious
      hazard, both to herself and to others. 
        
      The living speak of delusions: seeing and hearing things that
      aren't really there, or failing to see things that are. But while
      those illusions might be tricks of an unbalanced mind, to the
      dead they may be everyday occurrences, spawned by their Shadows.
      These tricks are known as Thorns, and much like their namesake
      they are painful and entrapping. 
        
      Most of the illusions a Shadow can make with its Thorns are of
      short duration, only. However, it is possible for a Shadow to
      make such a trick last for much longer, and then keep it going,
      so as to really fool its Wraith. And as a Shadow gains in power,
      it can keep more and more Thorns going at once, eventually getting
      the Wraith to a state where almost all she perceives, says and
      does is a product of her Shadow's will. 
        
      Wraiths who have reached this sorry state of affairs are referred
      to as Lost. They are rarely pleasant to be around, as they may
      look grotesque and invite trouble on themselves. They might interpret
      all friendliness as hostility, and all offers of help as sordid,
      demeaning suggestions. They may even start to see friends as
      foes - and foes as friends - and lash out against anyone who
      tries to bring them out of it. 
        
      It is for this reason that the Pardoners are so extreme in their
      methods. They won't tolerate any dissembling, as they know it
      could be the Shadow covering up a cry for help, and treat all
      their flock as though they were in need of desperate scourging.
      They figure it's better to have been a little overzealous in
      a situation that didn't call for it than to be criminally kind
      to someone needing tough love.  
        
      
  
      Damnation 
      
        
          
            All they want is your heart and soul 
            They want your tears to fall 
            All they want is your purest sin 
            They want to welcome you in 
 
            Walking with Shadows- Gary Numan | 
         
        
      
      All Wraiths have a preternatural fear of The Damned - not
      only because they are so hostile towards Wraiths {ravenous might
      be a better word} but because they know that behind every fanged
      maw and taloned hand is a face that was once just like their
      own. Each and every one of their deadliest enemies were Wraiths,
      and they are an ever present reminder of what happens when the
      Shadow wins. 
        
      One might wonder, then, why so many Wraiths succumb to Damnation?
      It should behoove anyone with a sense of self-preservation to
      look well upon the Damned, and consider their own position. 
      The answer is a sad one: the more power a Shadow has, the
      more its Wraith becomes like it.  
        
      As the Shadow grows stronger, it is able to subtly influence
      the Wraith's thinking. It starts out with small, little decisions,
      such as whether to lie, but eventually goes up to much larger
      and darker sins. And as these dark acts weigh upon the Wraith,
      the Shadow gets stronger still. 
      Before long, the Wraith reaches the point where she sees less
      and less reason to care about keeping her dark side in check.
      Aren't their goals essentially the same, now? Aren't they stuck
      with one another, thick and thin? "Detente" becomes
      the watchword, rather than "victory," and cooperation
      with the darkness becomes a daily convenience rather than a frantic
      act of dire emergency. 
      By this time, both halves of the personality are on near-equal
      footing, and there is precious little difference between the
      Wraith's point of view and the Shadow's. One day she will ask
      if it really be that terrible to be united with their inner darkness,
      once again. And after that it's a slow but sure spiral into Damnation
      - one that only the greatest expenditure of self-will, or the
      most powerful acts of a Pardoner or Ferryman ,will halt. 
      And even they cannot reverse the damage that's been done.
      "Once fallen, always scarred." 
      
        
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            Peace With Honor?
             I realize that the prognosis sounds
            horribly bleak, my brothers. But we must ever remember that our
            darkness is merely a reflection of ourselves, and our true reaction
            to this condition of shadow and whisper. 
            No, we were not meant to be in this
            state of affairs, and the Shadow would remind us of this - harshly
            and brutally, if need be. But we have the intelligence to direct
            it in the direction we need it to go, do we not? We have the
            drive to persevere, do we not? And do we not have the wisdom
            to know a good idea from a bad one, thanks be to God? 
            To leave this condition with some
            sort of dignity, we must become one with the Shadow, once more.
            We know this for a fact. The question, then, is whether one shall
            rule the other, or the two shall become one, and we may truly
            walk alongside the Angels into Paradise. 
            - Father P. Gant, Believer of London,
            God's Flock
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